Walking in Gumshoes ~ Setting and Set-up
According to the GM, we are perilously close to starting our campaign of Mutant City Blues by Pelgrane Press. The GM has been encouraging a collaborative approach for laying the foundations of the...
View ArticleWalking in Gumshoes ~ Casting and Creating Characters
It turns out we were more than perilously close to starting our campaign of Mutant City Blues by Pelgrane Press last week, it began within moments of my posting this article. I really wasn’t expecting...
View ArticleSaturday Seed ~ 113 (Mutant City Blues)
This week’s seed is a crime scene for Mutant City Blues. As usual, you will have to tailor the seed to suit your campaign and crew, but enough is provided to get ideas and imagery sprouting. Saturday...
View ArticleWalking in Gumshoes ~ Investigating
For all intents and purposes, our three characters are now in the thick of investigating our first crime scene for our Mutant City Blues campaign. We opened in the Montreal Heightened Crime Units...
View ArticleWalking in Gumshoes ~ The Crime
Our Mutant City Blues campaign started off with a brief out-of-character discussion about how the Heightened Crimes Unit would be represented in Montreal, an overview of altered history and the...
View ArticleWalking in Gumshoes ~ The End of the Road
Our Mutant City Blues campaign has not been declared dead, but the lack of an official pronouncement does not make it less so. Predictably, the game to a crashing halt the moment it was about to take...
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